

If inflicted on the player, they instead lose 9 health per second.

If inflicted on an enemy, they lose 30 health per second in Pre-Hardmode, and 90 health per second in Hardmode. It is also inflicted by Broken Biome Blade and its upgrades while the player is in the Ocean. The higher defense a target has, the less damage taken per second.Ĭrush Depth is a debuff inflicted by most Abyss enemies and weapons, as well as the Depth Crusher and its upgrades, the Abyss Blade and Neptune's Bounty. 90 health per second (if enemy in Hardmode)

30 health per second (if enemy in Pre-Hardmode)
